I used it a couple of times to 'sketch up' a few dungeon/tomb traps that I used in a past issues of A&E about a year ago.
It seemed okay, but the initial learning curve, seemingly shallow at first, quickly steepened. I'd have to practice it much more and use it more often to find it more useful for gaming.
That's what I figured. After playing with it a few minutes, it looked to me like it could be readily used to introduce rough, relative position diagrams, with block shapes, but anything that required complex shaping (for example, a set of stairs?) would require a fair amount of time and expertise.
Finding a good mapping/diagramming tool for the Mac, that's good for gaming, ain't easy.
While the textured effects in Dundjinni seem very popular in glossy products these days, I can't help but feel that the best plans I've ever seen were in Harn books, and making those required Illustrator/Photoshop, lots of experience, and a bunch of custom shape libraries...
no subject
Date: 2008-01-04 03:44 (UTC)It seemed okay, but the initial learning curve, seemingly shallow at first, quickly steepened. I'd have to practice it much more and use it more often to find it more useful for gaming.
::B::
no subject
Date: 2008-01-04 14:40 (UTC)Finding a good mapping/diagramming tool for the Mac, that's good for gaming, ain't easy.
While the textured effects in Dundjinni seem very popular in glossy products these days, I can't help but feel that the best plans I've ever seen were in Harn books, and making those required Illustrator/Photoshop, lots of experience, and a bunch of custom shape libraries...