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Session 3: Meeting the locals
Our heroes become very minor celebrities in Milbourne by arriving in town with a handful of captured bandits in tow. They meet the Milbourne dignitaries, and submit their captured bandits to Imperial Justice: the bandits, as a result, will spend a long time working the local barony's mines.

After chatting with a farmer from Harlaton on Milbourne's market day about a nearby Kobold tribe, and purchasing (with a down-payment) armour they cannot afford (yet), our heroes head off to Thurmaster to meet Tauster the Wizard.

The trip to Thurmaster passes uneventfully, our heroes provide him with his gift, and when he learns that they will soon be some need of funds, he offers to commission them to deliver a package to a certain Kyuper, who lives on the way between Thurmaster and Milbourne.

Upon delivering the package, Kuyper is visited by a local druidess, who engages our heroes to assist her in finding a boy who's disappeared into the local Big Scary Woods™.

Legend: No picture this week, as no encounters. Not a good recipe for a group including a bunch of young kids. Future vow: every session must have a battlemapped encounter. Since sessions last for 90-120 minutes, this will make session pacing an interesting challenge.

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April 2011

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