What's probably kind about Roads & Boats (as opposed to Antiquity) is that, since there's only a single small way to go "backwards" (overspending resources to drive yourself into a culdesac, with no way to get the resources back), it's likely that you won't feel the pain of "oh God, I'm sooo far behind!" quite as keenly. If you learn the game at the same time as everyone else you play with, then you'll also be learning how to get better all at the same time: Agricola and Le Havre also seem to be games that are sort of like this.
But based on the posts you've made about the games your group likes to play, and games that it doesn't, I don't suspect that Roads & Boats would get the table-time it probably needs to make it worth the money, or more than a frustrating exercise of "how do you play this game again?"
For me, Die Macher is roughly in this category for me, and I most probably would be reasonably happy to trade or sell my copy. Right now it has been banished to the third string shelving in the basement... 8/
no subject
Date: 2009-04-07 12:56 (UTC)But based on the posts you've made about the games your group likes to play, and games that it doesn't, I don't suspect that Roads & Boats would get the table-time it probably needs to make it worth the money, or more than a frustrating exercise of "how do you play this game again?"
For me, Die Macher is roughly in this category for me, and I most probably would be reasonably happy to trade or sell my copy. Right now it has been banished to the third string shelving in the basement... 8/