viktor_haag: (Default)
[personal profile] viktor_haag
I haven't posted in a very long time, and this won't be a long or terribly meaningful post. I'm sure that those lj-friends of mine who would be interested in this thing already are well aware of its existence (I'm lookin' at you [livejournal.com profile] doc_mystery!), but let me add my voice to the slowly growing clamour: "Spirit Of The Century" looks very cool: from first glance it appears to be that much needed one extra step beyond "Terra Incognita" and I'm now strongly motivated to use this game as the basis for my Friday Night Group once our wandering members are back in the country again!

Last night I rushed home and un-earthed my copy of "Lands Of Mystery" and "Slavelords of Cydonia", all the while rubbing my hands and chuckling with glee.

I'm hoping that this will make a nice, rules-light counter point to the crunchy Burning Wheel game I'm running on Wednesdays. (And if you don't have Fudge dice, then follow this handy recipe to make some.)

(Oh, and thanks [livejournal.com profile] waiwode for contributing to the busting of my monthly gaming budget, yet again... 8))

Date: 2006-09-22 18:07 (UTC)
From: [identity profile] waiwode.livejournal.com
Roffle. You, kind sir, are welcome!

Although my group have loved Cold City, and I know they will love SotC, they've set up a resistance wave to Burning Wheel that I don't know that I'll be able to batter down. :( My guys seem to have run out of learn new crunchy systems fuel.

Doug.



Date: 2006-09-22 18:21 (UTC)
From: [identity profile] doc-mystery.livejournal.com
I've heard good things about this, ditto "Hollow Earth Expedition" on RPG.net. You can never have enough adjuvent Pulp RPG items to be used as a resource for your favourite Pulp RPGs!

I suppose I should break down and start ordering such exotic gaming items online, as my usual habit is to simply buy them when they show up in my FLGS.

I'm still futilely waiting for Pulp Cthulhu (due spring 2007), as I really like the BRP engine as an RPG rule-set I've fully internalized. Perhaps the updated version of BRP will beat it to press, but I'm really hopeful for neither.

::B::

Date: 2006-09-22 18:24 (UTC)
thebitterguy: (Default)
From: [personal profile] thebitterguy
I know DM knows about SotC, since he asked me to see if I could get a copy for him at GenCon.

Date: 2006-09-22 20:21 (UTC)
From: [identity profile] viktor-haag.livejournal.com
I found through trial and error that you can sneak folks into it. Unlike most other rolegames, it really does help to take the book's advice. (a) Stick with the really simple systems to start with and very slowly introduce stuff, and (b) don't try to cram everything in at once. But Burning Wheel is crunchy, there's no doubt. And while it has an interesting character creation system, has the "implied not explicit setting" that I tend to fall heavy for in RPGs, and has several interesting features in its task resolution mechanics, I'm still not convinced that I'd prefer to play it over HERO, HeroQuest, Fudge, or a BRP variant. But on the other hand, it's pleasing my group, and the campaign's been going now for a year, and that's one of the longest kicks at the can I've ever had running something, so it must be doing something correctly!

Date: 2006-09-22 20:25 (UTC)
From: [identity profile] viktor-haag.livejournal.com
I've run a few things with Fudge and liked the game system quite a bit. And as I read more and more of SotC, I feel convinced that you must buy this game, Brian. 8)

As for BRP, it seems to me that the game is still floating around in playtest. I had gathered that Chaosium really wanted to release it before Christmas, but (frankly) with Mongoose's RQ on the loose and with a it's "open" license (I put that in quotes, because I'm not sure exactly how open is open in this case), I have my strong doubts that a deluxe BRP book will do much more than be a faint ripple in the pond. As a one-and-out project it might succeed, I guess, but I'm not sure the gaming universe has room for another "generic RPG forming the backbone of a company's game line".

Date: 2006-09-22 20:29 (UTC)
From: [identity profile] viktor-haag.livejournal.com
I'm liking it a lot so far, and I think it will go over very well with my Friday night group. Three of them are gaming novices with not too much desire to learn complicated games, and one of them is a self-professed raving pulp fanboy. ::ding:: We may have a winner. I suspect I will give them a choice between SotC and Pulp Hero, but I have a feeling that SotC will win out because of its rules-lightness.

And now I have to resign myself to the fact that I'm almost certainly going to put Pendragon back on the shelf again (::sigh::). And glance only wistfully at Mark Galeotti's interesting Mythic Russia (::sniff::). And, of course, there's my Wild Talents pre-order which Shane Ivey assures me will arrive before the end of the year (::gah::).

Oh well. So many games, so little free time.

Why wait?

Date: 2006-10-05 08:39 (UTC)
From: [identity profile] darcy-phipps.livejournal.com
It costs $150 for us to change our flight dates Vik. How badly do you want us back? :)

Re: Why wait?

Date: 2006-10-10 21:05 (UTC)
From: [identity profile] viktor-haag.livejournal.com
I wouldn't want to cut shot your trip of a life-time, man! Enjoy! (Plus, gives me more prep time! 8))

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